Teaching With Portals: the Intersection of Video Games and Physics Education

Authors

  • Cameron Pittman LEAD Academy

DOI:

https://doi.org/10.36510/learnland.v6i2.620

Keywords:

physics, education, technology, video game, teaching, high school

Abstract

The author, a high school physics teacher, describes the process of teaching with the commercial video game Portal 2. He gives his story from inception, through setbacks, to eventually teaching a semester of laboratories using the Portal 2 Puzzle Maker, a tool which allows for the easy conception and construction of levels. He describes how his students used the Puzzle Maker as a laboratory tool to build and analyze virtual experiments that followed real-world laws of physics. Finally, he concludes with a discussion on the current and future status of video games in education.

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Published

2013-06-02

How to Cite

Teaching With Portals: the Intersection of Video Games and Physics Education. (2013). LEARNing Landscapes, 6(2), 341-360. https://doi.org/10.36510/learnland.v6i2.620